Ewan is one of many who are excited about the educational possibilities of this game, launched TODAY.
SPORE explores ideas of evolution and the creation of societies and communities.

I have a copy ordered, but not received it yet...

"Spore is bringing creativity to the masses where you as a consumer watch something on TV and say I can do something better than that, I can make a better space ship than that and you go on Spore and you can make something very compelling and even better in terms of design and scope."
Thomas Vu, Spore Producer

The key to the game surviving is suggested to be "narrative density", which is a good thing to aim for when producing an educational resource I would suggest, especially if it's evident in what the students produce as a consequence...

Here's the creator: Will Wright at Ted Talks over a year ago...
The planetary editing phase looks particularly great !


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